Case Study 03

Elder by Hivemind Production & Tech

Designed an AI-guided learning experience that transformed a complex, textbook-heavy concept into an engaging, scalable product, securing $1M in investor funding.

AI LearningProduct StrategyUX WritingGamificationWorkplace TrainingInvestor-Ready Prototype

Role

End-to-End Product Designer

UX Design, UX Research and UX Writing

Timeline & Status

Investor-ready prototype

Elder AI learning platform hero visual

Overview

Turning workplace empathy training into an AI-guided product

Elder is a workplace AI product designed to strengthen collaboration in cross-functional and cross-cultural teams. Instead of traditional compliance-style training, Elder uses an AI avatar inspired by Aboriginal Elders to guide employees through short, interactive learning modules focused on empathy, perspective, ethics, and cultural understanding.

I joined when the product existed as an early concept that felt dense, academic, and hard to engage with. The goal was clear: reimagine the experience into something intuitive, human, and compelling enough to secure investment for full-scale development.

The redesigned version was approved for scaled development in 2024 and helped secure $1M in funding for app expansion.

Elder redesigned learning dashboard shown on laptop

Context

The challenge was not the subject matter

Elder did not begin as a product. It began as a prewritten Word document — a set of learning modules covering empathy, culture, ethics, and workplace behavior.

The intention was meaningful, but the format was not built for a web app experience. The content was dense, linear, and text-heavy, closer to a handbook than an interactive product.

There was a real risk that, if shipped as-is, the experience would feel overwhelming and fail to engage users, especially in fast-paced workplace environments.

The real challenge was translating complex, sensitive ideas into an experience people would actually want to complete.

To qualify as a scalable product, the learning had to become conversational instead of instructional, modular instead of continuous, and engaging without trivializing the subject.

Early Elder concept documents, sketches, and learning structure

My Role

From early idea to investor-ready prototype

End-to-End Product Designer

  • Led product concept from early idea to investor-ready prototype
  • Designed the Elder AI avatar concept as the emotional and narrative core of the product
  • Owned UX writing, interaction design, and learning structure
  • Translated complex social concepts into short, digestible learning moments
  • Introduced gamification and interactive learning mechanics
  • Collaborated with founders and handed off designs to the development team
Elder learning screens displayed across laptop mockups

The Approach

A guided conversation, not a course

I treated Elder as a guided conversation, not a course. Instead of long explanations, the experience was redesigned around one concept per screen, one interaction at a time, short conversational microcopy, and progressive disclosure instead of information dumps.

The Elder AI avatar became the constant guide — framing learning as wisdom passed down, not rules imposed. Each module felt like learning from a trusted source, not being evaluated.

To keep users engaged, I introduced:

  • Game-like interactions, puzzles, and checkpoints
  • Short sessions that felt achievable
  • Visual progress and rewards
  • Learning paths that encouraged curiosity instead of defensiveness
Elder avatar, learning journey, and interface exploration

Product Direction

The product direction shifted Elder from static training content into a scalable learning platform. The experience was structured around emotional pacing, visual rewards, and lightweight reflection rather than heavy instruction.

The interface supported both individual learning and workplace engagement: progress tracking, employee engagement highlights, badges, leaderboards, learning units, avatar-led prompts, and quiz-style interactions.

Elder learning dashboard and engagement overview

Outcome

A scalable AI-driven learning platform

  • Redesigned product approved for scaled development
  • Helped secure $1M in investor funding for further build
  • Established a clear product vision for engineering handoff
  • Positioned Elder as a scalable, AI-driven learning platform rather than a static training tool

I stepped away after the funding milestone to begin my Master’s in Germany, but the foundation for the product’s future was set.

Elder final learning journey and outcome screen
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